THQ Nordic AB (publ) publishes Interim Report Q1, April-June 2019: OPERATIONAL EBIT INCREASED 193% to SEK 204 MILLION
FIRST QUARTER, APRIL–JUNE 2019
(Compared to April–June 2018)
> Net sales increased 36% to SEK 1,142.0 million (837.4).
> EBITDA improved 88% to SEK 389.5 million (206.9), corresponding to an EBITDA margin of 34%.
> Operational EBIT rose 193% to SEK 204.0 million (69.7) corresponding to an Operational EBIT margin of 18%.
> Cash flow from operating activities amounted to SEK 441.3 million (164.5).
> Earnings per share was SEK 0.52 (0.42).
> Adjusted earnings per share was SEK 1.53 (0.58).
CEO COMMENTS: OPERATIONAL EBIT INCREASED 193% TO SEK 204 MILLION
We started our financial year 2019-2020 with another stable growth quarter. Net sales increased 36% to SEK 1,142 million, driven by strong back catalog sales. Operational EBIT grew 193% to SEK 204 million, raising the Operational EBIT margin to 18% from 8%. The improved margin was driven by digital sales – which collectively rose to an average TTM of 58% across our three Games business areas. We generated SEK 441 million in cash flow from operations during the quarter and had close to SEK 3.2 billion in cash and cash equivalents at the end of the quarter.
THQ Nordic publishes Extended Financial Year Report 2018-2019 and Q5: Operational EBIT increased 217% to SEK 396 million in the quarter
(Compared to January–March 2018)
· Net sales increased 158% to SEK 1,630.5 m (632.9).
· EBITDA increased 174% to SEK 618.6 m (225.9), corresponding to an EBITDA margin of 38%.
· Operational EBIT increased 217% to SEK 395.9 m (124.9) corresponding to an Operational EBIT margin of 24%.
· Cash flow from operating activities amounted to SEK 777.2 m (699.8).
· Earnings per share was SEK 1.10 (1.02).
JANUARY 2018–MARCH 2019, 15 MONTHS
(Compared to full year 2017)
· Net sales increased to SEK 5,754.1 m (507.5).
· EBITDA increased to SEK 1,592.6 m (272.6), corresponding to an EBITDA margin of 28%.
· Operational EBIT increased to SEK 897.1 m (202.3) corresponding to an Operational EBIT margin of 16%.
· Cash flow from operating activities amounted to SEK 1,356.4 m (179.1).
· Earnings per share was SEK 4.68 (1.88).
· As of 31 March 2019, cash and cash equivalents were SEK 2,929.1 m. Available cash including credit facilities was SEK 4,521.1 m.
THQ Nordic publishes interim report, Q4 2018: OPERATIONAL EBIT INCREASED 84% to SEK 194 MILLION
The Group had a stable quarter with continued growth. Net sales increased 441% to SEK 1,380 million in the quarter. EBITDA increased 109% to SEK 326 million. Operational EBIT grew 84% to SEK 194 million and EBIT increased 49% to SEK 152 million. Cash flow from operating activities were SEK 455 million in the quarter. THQ Nordic, Koch Media and Coffee Stain all contributed to the Group’s operational EBIT during the quarter.
We have decided to disclose operational EBIT from this quarter onwards, in order to provide a fair picture of the underlying operational performance. This alternative key performance metric excludes amortization of acquisition-related goodwill, surplus values of specific business areas and IP values. These are amortized equally over five years according to local Swedish GAAP (K3). The disclosure of operational EBIT will also simplify comparison with the performance of industry peers using other accounting standards and amortization principles.
Net sales in our Vienna based business area THQ Nordic increased 38% to SEK 352 million, largely driven by the release of Darksiders 3. The game has performed within management’s range of expectations and has recouped all investments made in development and marketing during the quarter. In 2019, we will release several DLC’s that will give the game a further boost. Darksiders remains one of the Group’s key IP’s.
Net sales of Munich based business area Deep Silver were SEK 187 million. There were no significant releases in the quarter, however the team has worked intensively on preparing for the Metro Exodus launch, which will be the Group’s biggest release so far. Net sales in the Partner Publishing business were SEK 828 million, driven by several notable releases from our partners. There will be a similar number of releases in the current, fifth, quarter of the extended fiscal year.
In November of last year we welcomed both Coffee Stain and Bugbear to our family. We are increasingly excited about both companies. They bring high ambitions in all aspects and I am confident that they will both positively contribute to the Group.
The highly anticipated Metro Exodus will be released on Friday the 15th this week on Microsoft Xbox One, PlayStation 4 and PC. The digitally distributed PC version of Metro Exodus will be solely available via the Epic Game Store.
I see the gaming market as more vibrant than ever before. There is an ongoing shift in distribution platforms and technologies, involving both established companies and large new entrants. I am in general embracing new opportunities and technology advancements that will enable us to distribute our content more efficiently and to a broader base of fans and gamers. This will challenge established business models, make room for new business partnerships and present a wide array of new opportunities.
We are looking forward to our most exciting year ever. By the end of the quarter, we had a record 77 games under development. 48 of these are still in the pipeline waiting to be announced including a few that are scheduled for release in 2019.
We continue to patiently execute on our M&A strategy, with the ambition of welcoming more companies to the Group. Our strategy to let local management teams independently develop their own businesses, is a winning formula that is attracting more companies to join our family. We do share a lot of knowledge and experience between our operating entities. However ultimately, I am a firm believer in empowering great people to make their own decisions.
– LARS WINGEFORS, FOUNDER & CEO
THQ Nordic publishes Q3 2018: EBIT INCREASED 278% TO SEK 90.8 MILLION
We had another stable quarter with continued momentum. The strategy of diversification is paying off. Net sales increased by 1,403% to a record SEK 1,272.7 million in the quarter. EBITDA increased by 521% to SEK 214.8 million and EBIT increased by 278% to SEK 90.8 million compared to the same period last year. The gross margin percentage decreased due to a large share of net sales with lower margin within Partner Publishing. Cash flow from operating activities in the quarter was SEK –740.1 million, mainly due to the decision to replace forfaiting of receivables with bank debt within Koch Media. Both THQ Nordic and Koch Media contributed to the group’s EBIT during the quarter.
Net sales in the THQ Nordic business area were up 47% to SEK 124.2 million. This was driven by the release of Titan Quest, Red Faction Guerilla Re-Mars-tered and This is the Police 2, in addition to continued performance of Wreckfest. Net sales of Deep Silver were SEK 251.8 million, driven by the release of Dakar 18 and a good performance of Pathfinder Kingmaker at the end of the quarter. The digital net sales of the back-catalogue in both business areas continued to have solid performances.
Our Partner Publishing business area had a strong quarter driven by significant releases from our business partners Codemasters, SquareEnix and Sega.
During the quarter, we acquired several strong IPs such as Alone in the Dark, Kingdoms of Amalur and Timesplitters. Additionally, we were happy to welcome our new family member, HandyGames, into the group.
Our PR, marketing and sales teams across the globe did an extensive work supporting and building the demand for our pipeline of upcoming releases. Looking towards the upcoming two quarters, we are all excited about our key releases of Darksiders 3 and Metro Exodus. By the end of the quarter, we had 55 games under development, of which 35 are still in the pipeline waiting to be announced.
We are patiently working on adding more great companies into the group, both developers and publishers. This is a daily proactive activity within the parent company, as well as within both operating groups. We are engaging with a large number of companies across the globe with respect to joining the group. I am confident about our strategy and capability to benefit from the ongoing shift in platforms and technologies.
– LARS WINGEFORS, FOUNDER & CEO
THQ Nordic AB (publ) publishes Q2 2018: EBIT INCREASED 73% TO SEK 52.5 MILLION
Our business continues to grow; net sales increased by 878% to SEK 837 m in the quarter. EBITDA was up 421% to SEK 206.9 m and EBIT increased by 73% to SEK 52.5 m compared to the same period last year. Both THQ Nordic and Koch Media contributed to the group’s EBIT in the quarter.
All in all, we had a stable quarter despite no major releases in any business area. We continue to work on both hard and soft synergies between our companies. The majority of our physical distribution of THQ Nordic in Europe has now moved to Koch Media. Digital back-catalogue sales continued to perform well. New digital revenue channels, such as subscription-based business models, made a notable gross margin contribution to the group.
There is an increasing excitement about our major upcoming releases, such as Darksiders 3, Metro Exodus and Biomutant. After the end of the quarter we announced the release date and pre-order offering for Darksiders 3. I expect our well invested pipeline of future products, of all sizes, to generate increased revenues and improved profitability over the coming years. We are now working hard to prepare all activities for the biggest event of the year, Gamescom, which opens next week in Cologne, Germany.
In order to fuel for further business growth and future acquisitions we completed a directed new share issue, raising proceeds of approximately SEK 1,448 m in June. I was pleased with the strong interest from investors and especially happy to see our long-term investors contributing again in the raising of capital, along with a handful of new, highly regarded institutional investors.
We continue to evaluate interesting investment opportunities in game development projects, potential acquisitions and strategic partnerships that could add considerable long-term value for the group and its shareholders. I have seen an increased interest to become part of our growing independent group of companies, especially after our recently completed transactions. Stay tuned!
– LARS WINGEFORS, FOUNDER & CEO
THQ Nordic AB (publ) publishes Q1 2018: KOCH MEDIA DRIVE SALES IN Q1, EBIT INCREASED 236% TO SEK 107 MILLION
Our business continues to grow; net sales increased by 673% to SEK 633 million in the quarter, mainly thanks to Koch Media, which was acquired and consolidated on February 14. Excluding Koch Media, net sales were up 64% to SEK 135 million. EBITDA was up 439% to SEK 226 million and EBIT increased by 236% to SEK 107 million compared to the same period last year. Excluding Koch Media, EBIT was up 54% to SEK 49 million.
Koch Media is by far our largest acquisition to date and confirms our focus on creating value for our shareholders. With this transaction, we took a great step forward to further build a diversified, substantial and relevant player within the growing games industry. We got off to a great start together with the Deep Silver release of Kingdom Come Deliverance. I’m also happy to inform that Deep Silver will be publishing the upcoming RPG’s Wasteland 3 and Bards Tale IV. Both games are developed by InXile, a California-based studio founded by the industry legend Brian Fargo. Along with them, we are all looking forward to Deep Silver’s next key release, Metro Exodus, now expected in Q1 2019.
The THQ Nordic GmbH operations also had a good quarter with five new releases including MX vs ATV: All Out, our in-house developed sequel, released at the end of the quarter. Revenues for the THQ Nordic GmbH operations were 135 million, an increase by 68% compared to the same quarter last year. Their next key releases, Biomutant and Darksiders 3, are still under evaluation for setting a release date.
I expect the future of our well invested pipeline of products – currently at a record 54 ongoing projects – to generate growing revenues and improved profitability. In order to make the best possible return on our investments and to continue building IP value I would like to restate the importance that we are patient to deliver the expected customer experience along with finding the right release window for up-coming releases.
Meanwhile, we continue to evaluate further investments into game development projetcs for key IPs along with further potential acqusitions or strategic partnerships that could add considerable value for the group and its shareholders. Stay tuned.
– LARS WINGEFORS, FOUNDER & CEO
THQ Nordic publishes annual report for 2017
THQ Nordic AB (publ) today publishes its Annual Report for 2017. The full Annual Report is available in Swedish for downloading on:
THQ Nordic AB (publ) publishes Q4 2017
THQ NORDIC Q4 EBIT INCREASED BY 102%
I’m proud of the whole THQ Nordic organisation, including our contracting developers and business partners, which has performed its most active quarter ever. We had a significant release activity in the quarter with eleven releases of which nine on own IPs. 74% of net sales came from new releases in the quarter and 26% from our back catalogue. I’m happy to note that 82% of net sales in the fourth quarter came from owned titles and 18% from publishing titles.
During the quarter, we also delivered our first in-house developed sequels to the market. Their overall performance has matched management expectations. Our new IP ELEX was well received by the fans but received mixed reviews from various media outlets due to its unique character and harsh style.
Our business grew rapidly; net sales increased by 99% to SEK 255 million in the quarter, EBITDA was up 157% to SEK 156 million and EBIT increased by 102% to SEK 102 million compared to the same period last year.
In November we acquired and welcomed the Stockholm based development studio Experiment 101 to the THQ Nordic family. They are developing one of our upcoming key titles: Biomutant. THQ Nordic has a solid growth strategy and a great position in the market which we will leverage over the coming years. I’m really looking forward to 2018, we will keep the excitement going.
– LARS WINGEFORS, FOUNDER & CEO
THQ Nordic AB (publ) publishes Q3 for 2017
EBIT INCREASED BY 50%Release
THQ Nordic AB (publ) publishes Q2 for 2017
PROMOTIONS DRIVE SALES, EBIT INCREASED BY 113%
We continue to capitalize on the scalability of our asset care business model. 77% of revenue is generated from our own IP’s. Net sales increased by 62% to SEK 85.6 m during the quarter, and EBIT increased 113% to SEK 30.3 m, corresponding to an EBIT margin of 35%.
Notably, sales of the previously released Darksiders games were strong, driven by promotions in May when we announced the upcoming Darksiders III. This illustrates how we increase the value of our existing catalogue by developing sequels that boost sales of previous titles.
The publishing and development teams are all very excited about the upcoming Gamescom tradeshow in Cologne, where we will present playable versions of upcoming sequels. We are confident about our continued progress in the second half of the year, with a major portion of the sales anticipated in the fourth quarter due to planned release dates and normal seasonality.
– LARS WINGEFORS, FOUNDER & CEO